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WebGL API Coverage

This spreadsheet tracks every gl.* method/constant referenced by Three.js and the current shim coverage status.

  • Spreadsheet: webgl-api-coverage.csv
  • Source: unique gl. identifiers from deps/three
  • Status legend: implemented, partial, missing

Notes:

  • The list includes WebGL2-only APIs used by Three.js. Those are marked webgl2 and can be deferred for the WebGL1 shim.
  • Sampler uniforms are tracked, but texture binding is still pending.